It was quite exciting to follow the launch of the latest installation in the Call of Duty franchise last November. Apparentely upon its release it sold a whopping 4.7 million copies within 24 hours, world wide.
To me this is proof that gaming is now one of the most popular (and most certainly the highest grossing) form of entertainment and that this is only the start. This validates gaming as a principal form of spending our freetime, gaming now forms a significant part of our lives.
And it’s not only videogaming that soared. In 2009 gaming all of sudden started to make a lot of noise as web and mobile apps as well.
A couple of examples:
These developments makes me think that in the next couple of years companies will start integrating a “layer of gaming” to their solutions. I believe that by redesigning and recontextualizing tedious tasks to form part of a greater gaming experience companies can bump up their conversion and fidelization rates. (Think applications like DailyBurn or why not Basecamp?)
It would be great to see more companies experiment with this. I know I will.
2010 looks to be poised as the year when gaming starts to play a larger role.